ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 18
cameraFov (float): 89.979
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 4899.28
cameraTransform (m44f): [{0.875782, 0.474979, 0.086025, 3106.78}, {0.482706, -0.861763, -0.156077, -3617.25}, {0, 0.178214, -0.983992, 1782.89}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayExtraTex_Map #1097.B (half)
VRayExtraTex_Map #1097.G (half)
VRayExtraTex_Map #1097.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (half)
VRimg File Description

=Attributes=
Version: 1.3
Compressed: true
Resolution { width: 1600  height: 1600  pixelAspectRatio: 1 }
Render Region { renderRegion: false  xmin: 0  ymin: 0  width: 1600  height: 1600 }
Regions Info { regWidth: 16  regHeight: 16  whatsXY: MaxSize }
Camera Info { transform: matrix  projection: perspective  aperture: 36  fov: 34.9164  targetDistance: 39.5574  nearRange: 0  nearClip: 0  farClip: 1e+030  focalLength: 50  fNumber: 4 }
Scene { renderTime: 4841397  name: "flc_hermes_03.max" }

=Channels=
Alpha (float3)
RGB color (float3)
VRayExtraTex_Map #4 (float3)
VRayLighting (float3)
VRayReflection (float3)
VRayReflectionFilter (float3)
VRayRefraction (float3)
VRayRefractionFilter (float3)
VRayShadows (float3)
VRaySpecular (float3)
VRayWireColor (float3)
VRayZDepth (float)
ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 18
cameraFov (float): 89.979
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 4899.28
cameraTransform (m44f): [{0.875782, 0.474979, 0.086025, 3106.78}, {0.482706, -0.861763, -0.156077, -3617.25}, {0, 0.178214, -0.983992, 1782.89}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayExtraTex_Map #1097.B (half)
VRayExtraTex_Map #1097.G (half)
VRayExtraTex_Map #1097.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (half)
ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 18
cameraFov (float): 89.979
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 4899.28
cameraTransform (m44f): [{0.875782, 0.474979, 0.086025, 3106.78}, {0.482706, -0.861763, -0.156077, -3617.25}, {0, 0.178214, -0.983992, 1782.89}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayExtraTex_Map #1097.B (half)
VRayExtraTex_Map #1097.G (half)
VRayExtraTex_Map #1097.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (half)
logo2
ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 18
cameraFov (float): 89.979
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 4899.28
cameraTransform (m44f): [{0.875782, 0.474979, 0.086025, 3106.78}, {0.482706, -0.861763, -0.156077, -3617.25}, {0, 0.178214, -0.983992, 1782.89}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1919, 1079]
displayWindow (box2i): [0, 0, 1919, 1079]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayExtraTex_Map #1097.B (half)
VRayExtraTex_Map #1097.G (half)
VRayExtraTex_Map #1097.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (half)
2130 (6)_q
closeup-cuisine_q
nlight_fog
ProEXR File Description

=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 4.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 28.000002
cameraFov (float): 64.954239
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 283.545837
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2479, 3506]
displayWindow (box2i): [0, 0, 2479, 3506]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [84, 118]

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayExtraTex_Map #1850.B (half)
VRayExtraTex_Map #1850.G (half)
VRayExtraTex_Map #1850.R (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawRefraction.B (half)
VRayRawRefraction.G (half)
VRayRawRefraction.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
ProEXR File Description

=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 29.600002
cameraFov (float): 62.587803
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 73.687790
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2199, 1939]
displayWindow (box2i): [0, 0, 2199, 1939]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [100, 88]

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex_Map #34910.B (half)
VRayExtraTex_Map #34910.G (half)
VRayExtraTex_Map #34910.R (half)
VRayRawGlobalIllumination.B (half)
VRayRawGlobalIllumination.G (half)
VRayRawGlobalIllumination.R (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawRefraction.B (half)
VRayRawRefraction.G (half)
VRayRawRefraction.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (half)
ProEXR File Description

=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 4.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 36.000004
cameraFov (float): 35.079144
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 209.143845
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2479, 3506]
displayWindow (box2i): [0, 0, 2479, 3506]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [84, 118]

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayExtraTex_Map #1850.B (half)
VRayExtraTex_Map #1850.G (half)
VRayExtraTex_Map #1850.R (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawRefraction.B (half)
VRayRawRefraction.G (half)
VRayRawRefraction.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
2124_v1_q
vue01_q
2112_v2b_q
2166_v5_p1-01_q
2139 (4)_q
2175-créa01
ProEXR File Description

=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 4.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 46.800003
cameraFov (float): 41.181919
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 201.789749
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2479, 3506]
displayWindow (box2i): [0, 0, 2479, 3506]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [84, 118]

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayExtraTex_Map #1850.B (half)
VRayExtraTex_Map #1850.G (half)
VRayExtraTex_Map #1850.R (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawRefraction.B (half)
VRayRawRefraction.G (half)
VRayRawRefraction.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
2134 (5)_q
2136 (8)_q
2123_v2_q